Wargaming in Cyber Security Education and Awareness Training
Author(s): HAGGMAN, Andreas
Author(s) keywords: cyber security, education, wargaming
Reference keywords: cyberawareness, cybersecurity
Abstract:
This paper introduces readers to core concepts around cyber wargaming. Wargames can be powerful learning tools, but few wargames exist to teach players about cyber security. By way of highlighting possibilities in this space, the author has developed an original educational tabletop wargame based on the UK National Cyber Security Strategy and deployed the game to a variety of organisations to determine its pedagogic efficacy. Overall, it is found that the game was effective in generating high-engagement participation and clear learning opportunities. Furthermore, there are design lessons to be learned from existing games for those seeking to use wargames for cyber security training and education.
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Article Title: Wargaming in Cyber Security Education and Awareness Training
Author(s): HAGGMAN, Andreas
Date of Publication: 2019-06-28
Publication: International Journal of Information Security and Cybercrime
ISSN: 2285-9225 e-ISSN: 2286-0096
Digital Object Identifier: 10.19107/IJISC.2019.01.04
Issue: Volume 8, Issue 1, Year 2019
Section: Advances in Information Security Research
Page Range: 35-38 (4 pages)
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